Shinobi Assassins

Posted by on Oct 23, 2012 in Blog | 0 comments

Shinobi Assassins

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“They are our hidden blades, invisible until the deathblow falls. They march with us unseen, bringing terror to the enemy, and reminding us of our duty. Honour and fear – they are worthy of both.”

Ashigaru Odo Hanamura to his troops, during the march on Havana, 1871

Shinobi Assassin Artwork

Wherever the armies of the Blazing Sun march, they are accompanied by teams of deadly Shinobi infiltrators. The guardians of an ancient tradition of stealth, spying and assassination, the Shinobi Houses of today are the personal servants of the Her Serene Majesty the Empress Shinzua, and their loyalty to the throne is absolute.

The Shinobi Houses serve as the Empress’ silent enforcers and secret service, both within the Empire of the Blazing Sun and beyond its borders. That they hold enormous influence is undoubted – one of the seats on the Empress’ Council of Seven is reserved for the de facto representative of the Shinobi Houses, known as the ‘Faceless Lord’.

Shinobi Assassins

However, none but the Empress Shinzua herself and her aged great-aunt and predecessor Empress Maya, know just how far this influence and surveillance extends – and this is just as it should be. To emphasise this, the Faceless Lord’s seat is perpetually left empty; a powerful symbol to the Council and visitors to its presence that the Empress’ deadliest servants could be anywhere, or indeed anyone – no one is beyond their scrutiny and, by extension Her Majesty’s knowledge.

The skills of the Shinobi are without a doubt, almost the last word in espionage and infiltration. Virtually no target, no location, no security measures, are beyond their ability to breach. Shinobi agents are even thought to have successfully infiltrated the inner organisations of nothing less than the Covenant of Antarctica.

Shinobi Assassin

However, given the extreme secrecy of both the Shinobi themselves and the near-unbroken silence of the Covenant in recent years, the truth about this potentially masterful feat of infiltration and whether or not it continues must remain a matter of conjecture.

Near-invisible and silent as death, Shinobi Strike Teams infiltrate hostile ground ahead of conventional Blazing Sun forces. There they will sow terror and discord, assassinating key personnel, ambushing unwary units and committing acts of sabotage that can cripple enemy forces even before they are brought to battle.

Once full combat is joined, the Shinobi continue their deadly harassment, picking off stragglers, shaping the battlefield with well-placed smokescreens to conceal friendly troop movements and generally creating chaos amidst the enemy’s lines with misdirection and confusion.

Shinobi are lightly equipped, as befitting their role as agile and deadly insurgency troops, armed with the traditional blades and other weapons of their deadly trade. Expert martial artists and unequalled in their ability to stalk targets and evade capture, the Shinobi have a reputation for almost supernatural skill in combat among foreign troops.

No enemy commander can sleep securely, and no sentry can afford a moment’s peace when fighting the forces of the Serene Empress, for the death’s shadow may fall over them in an instant in the form of a Shinobi’s deadly blades.

The Shinobi Assassins stealthily approach their enemies

Tactical Use:
Shinobi Assassins are one of the most interesting and tactically flexible Sections available to any player in Dystopian Legions.

As you would expect from a ninja, the Shinobi are physically powerful, fast, hard to kill and blessed with an almost supernatural skill-at-arms. They also have some very influential Model Assigned Rules that allow them to manoeuvre around the Game Board with unparalleled ease – virtually invisible to the enemy. All in all, if you can get a band of Shinobi Assassins close enough to charge , don’t expect the enemy to last long!

However, Shinobi are worlds away from a simple blunt combat unit. They can be used in a great multitude of ways. If they want to advance with the Bulk of the force they can – using their Smoke Pellets Model Assigned Rule to support their comrades advance, laying Smoke Screen Markers that will impede the enemy’s fire.

If they want to go it alone that is an option too. Used with subtlety, they can cross the Board at high speed to attack the more vulnerable elements of an opposing force. Playing their Special Game Card, Ninjitsu, they can even attempt one of their legendary assassination attempts and potentially take out an enemy Officer!