Captain Gilbert

Posted by on Oct 25, 2012 in Blog | 0 comments

Captain Gilbert

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“Fall back now? No, no, no! Look at them…on the verge of shattering like glass, I tell you! To me, lads! Let’s show ‘em how Britannians fight! Hurrah!”

Captain Gilbert Smethington II Artwork

Although the bulk of Britannia’s aerial strength falls under the remit of the Aerial Armada and the Navy’s Fleet Air Arm, the Kingdom’s regular army retains its own small integral aerial force, known as the Royal Flying Corps. Although they only operate conventional aeroplanes, as opposed to the great Sturginium Age flying engines of the Air Armada, the RFC is proud of its traditions.

These date back to Wellington’s great victory over the Prussians at Waterloo, when Royal Flying Corps’ pilots, manning perilously fragile Masaulle V biplanes contributed to the defeat of Emperor Heinrich Otto’s armies.

RFC officers are often attached to Britannian infantry formations. As well as being pilots and liaising with local air support, they are also fully-trained infantry officers in their own right.

Captain Gilbert ‘Bertie’ Smethington II, Distinguished Flying Cross, is undoubtedly the most famous of the RFC’s officer class. The scion of a noted aristocratic family – his father, Lieutenant-General Baronet Gilbert Smethington I, served with the army in southern Africa – Bertie saw action in the Far East before being transferred back to Britannia to take part in the Kingdom’s offensive operations against the Prussian Empire.

Captain Gilbert 'Bertie' Smethington II

Brash, loud and flamboyant, Smethington’s presence is always welcomed by infantry units on the ground, despite – or sometimes because of – his propensity to rub regular infantry officers up the wrong way. His mere presence can inspire ordinary troops to great feats of courage in battle no matter the odds. Apart from his undoubted charisma, the Captain is also noted for having a lucky streak that often seems to land him, and those he leads, on their feet.

Captain Smethington favours a customised automatic pistol as his personal arm, a piece of extraordinary quality and effectiveness made by the prestigious Egg gunmaking house in London. However, ‘Bertie’s Blazer’ as it has become known to troops serving alongside him, has far more significance to Gilbert than just its effectiveness as a weapon.

Bertie acquired the pistol from Captain Ian ‘Spinner’ Spencer, a long time friend and colleague of his from their days of service in India. Spinner lost his life during the first Blazing Sun attack on Burma, when the scout aircraft that he and Bertie were flying was shot down by enemy fighter aeroplanes.

Both men survived the landing, deep behind enemy lines, but despite hauling the badly wounded Spinner more than ten miles along with him, Bertie was unable to save his old friend’s life. Spinner’s last act was to bequeath his pistol to Gilbert, who eventually found his way back to the Britannian stronghold at Georgetown after a gruelling two-week hike. Bertie privately believes the weapon to be the source of his good luck, and has carried it into battle in honour of Spinner ever since.

Captain Smethington showing his class in battle

Tactical Use:
Captain ‘Bertie’ Smethington the Second DFC may not be the best shot or a boxing champ, but somehow he always appears to end up on top. Though he has fairly average stats for an officer of his rank, he is incredibly Lucky!

Smethington has a finite Pool of Luck Points that must last him the entire game. These can be spent at any time to re-roll dice – every commander’s dream come true when it comes to passing a vital Command Test, pulling off a key Ranged Attack or winning a Duel!

Although this makes the Captain very effective, remember that even Bertie’s good fortune has its limits – good management of your Luck Points is essential. Captain Smethington II is also a very competent leader. He provides plenty of Command Points to the Force’s Pool, and can be relied upon to keep your force in line with his unique Britannian Bulldog Command Ability, using his natural charisma to anchor the forces around him.

Finally, Bertie has his Special Game Card -ome on Chaps!”. This card allows any Sections near to ‘Smeth’ to make a special additional move at any time, perfect for escaping a dastardly Prussian charge!