Blog

Welcome to the Spartan Games Blog!

The Spartan Games Blog is the portal through which we will communicate major events, where our model makers will chat to you about their latest creations, and artists will share concept art. Additionally, if we need to tell you about new rules, this is the place we’ll do it.

The Dystopian World is changing

Posted by on Sep 26, 2016

The Dystopian World is changing

The Dystopian World is changing… and so is the way we sell it! Dystopian Wars Our stunning Victorian super-science fiction game is very important to us and to you, our customers, and we’ve been looking at how to make it even easier for new players to buy and start playing the game and for existing players to easily buy exactly what they want. This was reinforced by this year’s customer survey, with a large number of you citing your support of the game, and asking us for more support for the Dystopian World. You’ve seen the results...

read more

Frontline Despatches 3: The Minor Nations

Posted by on Sep 26, 2016

Frontline Despatches 3: The Minor Nations

ORBATs for using the Minor Alliance nations and Mercenaries in Dystopian Wars Fleet Action are now available from the Downloads section of the Spartan Games website. Let’s have a look at some of the questions that may arise around this exciting update. Who are these stats for? ORBATs are now available for the Chinese Federation, Ottoman Empire, Kingdom of Denmark, League of Italian States, Scandinavian Teutonic Order , Indian Raj, Royal Australia, Free Australia, Polish-Lithuanian Commonwealth, Dominion of Canada, East India Merchant...

read more

Flashpoint Amber

Posted by on Sep 20, 2016

Flashpoint Amber

Flashpoint Amber: The Medusa Offensive Although the vast Terran-Dindrenzi War rolls on, the conflict has ground itself to a stalemate. The multitudes of warring races continue to slaughter each other with no sign of victory. Despite intensive Zenian League assaults managing to forge some inroads into Terran Alliance, Aquan Prime and Sorylian Collective space, such offensive thrusts have failed to turn the tide of the war. The Alliance of Kurak, as the triple pact between the Terran, Aquan and Sorylian dominions is known, has managed to absorb...

read more

Frontline Despatches 2: OPEN FIRE!

Posted by on Sep 16, 2016

Frontline Despatches 2: OPEN FIRE! The World War has come to southern Africa with a vengeance. As the Great Powers plot, plan and build their forces in the rest of the world, the Kingdom of Britannian and the Prussian Empire, the first nations to stake their claims to this continent in force, are about to cross swords in a deadly encounter! The Battle of Angra Pequena Something big is afoot off the Guinean coast. From their heavily guarded new base at Batonga, the Britannians have expanded, working around the clock to solidify their claims on...

read more

A look inside the ‘Pricing Room’ – our Pricing Policy

Posted by on Sep 15, 2016

A look inside the ‘Pricing Room’ – our Pricing Policy

  A look inside the ‘Pricing Room’ There’s been some recent discussion about our pricing on social media and our forum so we thought we’d share some of our policies with you. You’ll be pleased to hear that, contrary to the suggestion in the title, we don’t have a special room dedicated to pricing. But we do spend a lot of time on pricing. As we’ll explain there are so many factors that we have to continually balance, that it sometimes feels like there should be a darkened room with soft walls in which we can bounce...

read more

Flashpoint Firestorm

Posted by on Sep 13, 2016

Flashpoint Firestorm

Flashpoint Firestorm Welcome all to the first of our new series of Firestorm Galaxy articles, Flashpoint Firestorm. We’ll be using these rolling articles to discuss both our Firestorm Armada and Planetfall games under the same umbrella. They are, after all, part of the same stunningly exciting Galaxy, and their fates are definitely intertwined. These articles will be used to discuss and deliver a wide range of information over the coming weeks and months, improving our communications with you and keeping you more up-to-date with our plans. ...

read more

Dystopian Wars: Frontline Despatches

Posted by on Sep 9, 2016

Dystopian Wars: Frontline Despatches

Frontline Despatches The first five years of the world war have been a brutal affair, and as 1875 comes to a close we find ourselves evaluating its future. What does it hold for us all? What will the nations do next? How do they build upon their already mighty militaries? It is fair to say that as the world war escalated, so the leaders of the great nations entered into an arms race of unprecedented scale. For several years the inventive genius of the Great Powers, their scientists, engineers and vast armies of workers, rolled out new and...

read more

Neil’s Comments on the September 2016 Release

Posted by on Sep 7, 2016

As we roll into September (anyone notice how close we are getting to Christmas!?) we are lining up our first set of upgrades for our exciting 1/100th scale battle game Halo: Ground Command.  As we have previously discussed, our initial production of the Battle for Reach 2-player set has had one or two minor production problems which, coupled with great demand, means that some are still waiting for their game.  I’d like to add my apologies to those who have been affected by this. My team are working hard to end this delay, and I thank you...

read more

Halo: Ground Command Shipping Update

Posted by on Aug 12, 2016

Halo: Ground Command Shipping Update

Here is an update on the shipping status of Halo: Ground Command, our latest game in the iconic Halo universe. Let us start by saying that if you are amongst those customers who are waiting to receive a product you have ordered, we’re sorry that you haven’t received it yet.  We’re really sorry – we’re as keen as you are to get it into your hands and for you to enjoy the game as much as we hope you will. Have there been major problems? No, absolutely not.  The game has proved very popular already and order rates are high so it is...

read more

Halo: Ground Command Part 2

Posted by on Jul 29, 2016

Halo: Ground Command Part 2

Hello Again, Thanks for all the questions you’ve been busy sending in about the first of our Halo: Ground Command blogs – it has been huge fun talking to you all about our new game. This time around we’re going to cover the In-Game side of the Halo: Ground Command game… the Core Rules. This is a long Blog, so we’re warning you now, you may want to digest it in chunks. To start with, it is important to discuss the mechanics we have carried over from our Halo: Fleet Battles spaceship combat game. That way everyone can get a handle on...

read more